Kategorie: English

Material peer production—Part 2: Free Cooperation

'From Exchange to Contributions' Cover[Diesen Artikel gibt es noch nicht auf Deutsch. Wenn du dazu beitragen willst, das zu ändert, beteilige dich bitte an der Übersetzungs-Werkstatt.]

Previous part: Effort Sharing.

Cooperation Between Projects

In the previous part, I have discussed how a project can distribute the effort required for production among those who want to benefit. With these effort sharing models, it is not necessary for participants to produce by themselves what they want to consume—if a project produces different goods (bicycles, cars, etc.), you can take part in producing a good A, and in return get access to any other good(s) B produced by the same project. This allows you to get access to various goods without having to get involved in the production of all of them.

But so far these models have only been considered in the context of a single project, which poses a problem: as consumers, people generally have many diverse needs and desires. In order to satisfy them all, you would either need a project that produces a lot of very different goods, and such a huge project might become inflexible and hard to maintain. Or you would have to contribute to lots of different projects, which would complicate your life enormously.

We can understand this problem better by regarding the different aspects which the participants of a project need to handle:

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Material Peer Production — Part 1: Effort Sharing

Book Cover[Es gibt eine deutsche Übersetzung dieses Artikels.]

Previous part: Traits of Peer Production.

The first characteristic of peer production is that the effort required to reach the goals of a project is shared among those who care enough to contribute. How this sharing is organized depends on the kind of project.

Projects creating free software or open knowledge use a style which Francis Heylighen [2007] describes as „stigmergic“ (hint-based). The work done in such projects leaves „stimuli“ or hints motivating others to continue. Examples of such hints are to-do lists, bug reports, and feature requests in free software projects; or „red links“ to missing articles and listings of „most wanted articles“ in the Wikipedia. They point participants and potential participants to the tasks that are worth doing.

This hinting system also serves as an informal mechanism for prioritizing tasks: the more people care for a task, the more likely it is to be picked up by somebody (since the corresponding hints tend to become more visible and explicit, and since people are more likely to pick up a task they wish to be done). And since everybody is free in choosing the tasks they want to do, participants will generally be more motivated than in a market-based system, where they have to follow the orders of their boss or customer. They also tend to pick up those tasks they think they are good at, ensuring that the different talents and skills of people are applied in the best possible way.

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Material Peer Production — Part 0: Traits of Peer Production

'From Exchange to Contributions' Cover[Update: es gibt jetzt auch eine komplette deutsche Übersetzung dieses Artikels — danke, Stefan!]

Is it possible to generalize peer production into the physical world and to produce material goods and services in the same way as free software and open knowledge? Is it possible for peer production to become the primary mode of production, obsoleting markets and capitalism? In my „Peerconomy“ book, I argue that it is indeed possible and discuss how it can be done. This is the first part of a short series explaining my core ideas. It was triggered by discussion on the English Oekonux list. This article documents my first mail.

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Copyfarleft — a Critique

[Update 2008-06-04: A revision of the draft paper below was published in Mute-Online Magazine]

This is a translation of the corresponding german blog post »Copyfarleft — eine Kritik«.

The following critique of Dmytri Kleiners paper »Copyfarleft und Copyjustright« (published in Mute-Magazine) has got three parts. First I discuss the general theoretical principles, then the transformation of these principles to the field of information goods, and finally the concept of copyfarleft. A concluding critique closes this article.

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